If it is set to 0.1, then it will take ten cycles of the respawn hours for them all to respawn.
If you set this to the maximum, 1.0, then all zombies will respawn every set number of respawn hours. Respawn Multiplier - This ties in to the Respawn Hours and Respawn Unseen Hours values, and represents the fraction of total zombies that can respawn per set number of hours.This value will always override the value of Respawn Hours for unseen chunks.This means that you would have to vacate an area for 72 hours before zombies can start respawning there. Respawn Unseen Hours - This is similar to the last option, and has the same maximum and minimum, though this applies to respawns only in unseen chunks.Zombies will respawn in the same cell they died in, but will typically spawn in the outskirts of it. By default, this is set to three days (72 hours), but it can be increased up to a year (8760 hours).If you set this to zero, then respawning is disabled, meaning you will be able to clear out an area without needing to worry about zombies respawning in it, though it's still possible for them to wander into it. Respawn Hours - Respawn Hours are the number of hours that need to pass before zombies can respawn in a seen chunk.By default, this is set to 28 days, but you can decrease or increase it to anywhere between one and 365 days. Population Peak Day - This is the number of days it will take for the spawn multiplier to linearly increase from the Start Multiplier to the Peak Multiplier.This value is what you want your end-game spawn multiplier to be, again being multiplied by your Population Multiplier. Population Peak Multiplier - The spawn multiplier increases from the lower bound (the Start Multiplier) to the upper bound (Peak Multiplier, up to 4) over the course of the game.For example, if your Population Multiplier is 2.0 and your Population Start Multiplier is 0.1, you will begin with a spawning multiplier of 0.2.
Whatever number you choose (up to 4), that number will be multiplied by the Population Multiplier to set the actual spawn rate. Just like the previous setting, the higher the number, the more zombies that will spawn.
Zombie Count will define the number of zombies you have in your game. The first page of options, Population, has just two dropdowns: Zombie Count and Zombie Distribution.
Project zomboid traits explained free#
You can feel free to explore the nine other pages and mess around with loot rarity, gas rarity, time advancement, etc. You're going to find 11 pages worth of options, though only the first and last relate to zombie spawns.
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How to Adjust Zombie Spawns in Project Zomboidįrom the main menu, click Solo, then under Playstyle, select Custom Sandbox to be brought to the settings page.